Till Bovermann, Katharina Hauke (2018)
- Location: Music Coding Lab — CDMX, Mexico City
- Scheduled: 04. Jun 2018 to 10. Jun 2018
- accompanied by a performance
This workshop builds on and extends the systems ∿ encounter platform. Human performers structurally shape sonic qualities of a complex sound system by forming and manipulating sentences of a sonic alphabet, whereas sensor elements pick up contextual activity, such as movement or light changes, and influence the sonic material in a more immediate manner.1
By using their laptops as nodes of a local systems ∿ encounter network, participants of the workshop will get insights in how to co-create artificial soundscapes by means of textual and gestural interfaces.
After an initial setup and presentation, participants will learn hands-on how to use the system for their own music. For the second day, individual and collective work and a public presentation/performance of the outcome of the workshop is planned.
Since this workshop relies partially on livecoding techniques in SuperCollider, basic knowledge about software sound synthesis in, e.g., SuperCollider, Max/MSP, or Pd is recommended but not required. We explicitely encourage curious people with no programming skills to take part in the workshop.
Sound example from a participant presentation of a similar workshop (material cc-by-nd by Till Bovermann, Gabriel Cséfalvay, Alfredo Broccolo):
Duration
- 1st day: 4 hours
- 2nd day: 4 hours, afterwards public performance of participants
Participants
- 8-15 people, mixed group
To bring (per participant)
Participants are required to fill an online-questionaire (tba.) beforehand, in which they provide details on their skills, interests, and the availablility of the following materials:
- Laptop with installed SuperCollider
- Webcam (either built-in or external)
- Headphones
- (optional) audio interface
- (optional) electric/electronic sound-source like guitar, microphone, anything that can be plugged in to a line/mic input of an audio interface
Provided material by the artists
Material provided by host institution
- vegetarian food and drinks for the artists
- acoustically/aesthetically interesting yet quite space
- PA (optimal):
- one active speaker (e.g. Genelec 8020A) with XLR cable per participant and artist
- one small mixing board (2 inputs, 2 outputs) per participant and artist
- connection cables from laptop to mixing board
- PA (alternative)
- stereo PA (2x1000 Watts)
- mixing board with 10 inputs
- line-in connection cables for at least five laptops
- electricity outlets for all participants
- cable-based internet (via ethernet)
- data projector with HDMI or Display-port connection
- chairs and tables for all participants
-
The systems ∿ encounter platform uses Steno for its high-level representation. It is implemented in SuperCollider. ↩